Understanding Data, Data Types, Data Structures, and Abstract Data Types (ADT)
Introduction
In computer science and programming, terms like Data, Data Types, Data Structures, and Abstract Data Types (ADT) come up everywhere. If you’re new to this, they may sound complicated, but don’t worry. Let’s understand them step by step in simple words with examples.
What is Data?
Data means raw facts or information that a computer can collect, store, and work with.
Examples of data:
- Numbers: 25, 100, 450
- Words: "Apple", "Blue"
- Symbols: @, #, $
- Measurements: 5 km, 36°C
What are Data Types?
Data Types tell the computer what kind of data is being handled and how much memory it will use.
Common data types:
- Integer (int): Whole numbers (10, -25)
- Float / Double: Numbers with decimals (3.14, 99.9)
- Character (char): A single letter or symbol ('A', '$')
- String: A group of characters ("Hello")
- Boolean: True or False values
Example in C program:
int age = 25; // Integer float price = 99.99; // Decimal char grade = 'A'; // Single character
What is a Data Structure?
A Data Structure is a method of arranging and storing data so we can use it efficiently.
Types of Data Structures:
- Linear (arranged one after another): Arrays, Linked Lists, Stacks, Queues
- Non-Linear (connected like a tree or network): Trees, Graphs
Real-life examples:
Stack: A pile of plates → the last plate you put on top is the first one you take off (Last In, First Out).
Queue: People waiting in line → the first person in line is the first to be served (First In, First Out).
What is an Abstract Data Type (ADT)?
An Abstract Data Type (ADT) describes what operations you can do on data, without explaining how it is done behind the scenes.
Examples of ADTs:
- Stack ADT: Supports push, pop, peek.
- Queue ADT: Supports enqueue, dequeue.
- List ADT: Supports insert, delete, search.
Data Structure = actual storage method (how it’s done).
ADT = abstract concept (what can be done).
Conclusion
- Data = raw facts
- Data Types = categories of data
- Data Structures = ways to organize data
- ADT = allowed operations on data (without worrying about actual storage)
These basics are the building blocks of programming. Once you understand them, learning advanced topics like algorithms, databases, and software development becomes much easier.